Margot Friedländer

– Holocaust Survivor | “The Lost Time” VR Experience

PRESERVING MEMORIES, SHAPING THE FUTURE WITH VOLUCAP TECHNOLOGY

Step into history through the eyes of Holocaust survivor Margot Friedländer (102 years old) in “The Lost Time” – a groundbreaking 20-minute 6DOF VR experience built in Unreal Engine.
This immersive project brings to life her story of survival in Berlin 1943 and Theresienstadt, created with volumetric capture technology to preserve memory in an authentic and emotional way.

🎥 About the production:
Produced by Film University Babelsberg KONRAD WOLF in cooperation with Volucap GmbH & 52 laboratory association
Supported by Ministry of Economics, Labor & Energy, Brandenburg (Germany)

CONTEMPORARY WITNESSES

Margot Friedländer

PROJECT PARTNERS

Film University Babelsberg Konrad Wolf

 

THE ESSENCE OF VOLUMETRIC CAPTURE IN HISTORICAL PRESERVATION

At Volucap, we recognize the vital role of preserving history through firsthand accounts. In our advanced volumetric studio, we have captured Holocaust witnesses for a digital archive, immortalizing their testimonies with detailed clarity and offering immersive virtual reality experiences that deeply connect users to the past.

📖 Synopsis:
Berlin, 1943: Margot Friedländer’s mother and little brother Ralph are arrested by the Gestapo and deported to Auschwitz. Alone, Margot hides in the Berlin underground for 15 months before being captured and sent to Theresienstadt. She hopes to reunite with her family, only to learn they were already murdered in Auschwitz.

💡 Why it matters:
“The Lost Time” is more than a film – it’s a virtual memorial, combining historical testimony with cutting-edge VR to ensure the voices of Holocaust survivors are never forgotten.


BRIDGING THE GAP BETWEEN PAST AND PRESENT

Holocaust survivors were recorded in the volumetric capture studio. Volumetric capture can be compared to traditional 2D cameras, but with a key difference: it captures every movement and facial expression in three dimensions. It’s as easy as just pressing “record”, and the video starts recording.

This allows for the creation of a real digital human without any animations that can be placed in any digital environment—across all XR platforms (Virtual Reality, Mixed Reality, Augmented Reality), and in engines like Unity and Unreal.